State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2025

Top Down Games Performance on Android in Brazil Q4 2024

Explore the performance of top-down games on the Android platform in Brazil during Q4 2024, highlighting trends in downloads, revenue, and active users.

Top Down Games Performance on Android in Brazil Q4 2024

In the fourth quarter of 2024, the top-down games category on the Android platform in Brazil showcased varied performance metrics, as analyzed by Sensor Tower. Here's a closer look at the top five games.

Pokémon TCG Pocket - Card Game from The Pokémon Company had an impressive run. Weekly revenue started at $1K in late October and peaked at approximately $100K by mid-December. Downloads surged to nearly 935K by the end of October and maintained high levels, with a notable peak at 537K in late November. Active users saw a steady increase, reaching around 1.8M by the end of November before slightly declining to 1.4M at year-end.

Vita Mahjong by Vita Studio saw consistent weekly downloads, peaking at 238K in early November. Revenue remained stable, hovering around $30-$40 weekly, with a slight increase to $44 by the end of December. Active users climbed steadily, reaching approximately 901K by the end of the quarter.

Hole.io from VOODOO experienced a mixed quarter. Weekly downloads fluctuated, peaking at 261K in mid-October. Revenue was modest, with weekly earnings around $100-$150. Active users peaked at 629K in late October before stabilizing around 500K by the end of December.

Snake.io - Fun Snake .io Games from Kooapps Games maintained strong user engagement. Weekly downloads showed variability, with a high of 219K in late December. Revenue remained consistent, averaging around $150 weekly. Active users increased throughout the quarter, peaking at 1.1M by the end of December.

Offline Games - No Wifi Games by JindoBlu had consistent downloads, with a notable peak at 202K in late December. Revenue exhibited a gradual increase, ending the year at $183 weekly. Active users showed a slight decline mid-quarter but rebounded to 1.7M by the end of December.

These insights from Sensor Tower highlight the dynamic landscape of top-down games in Brazil, reflecting diverse trends in user engagement and monetization. For more detailed insights, visit Sensor Tower's platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025